Okay so this week I mostly focused on touching up the background in certain places. First of all I tried to draw more of a contrast between the cavern wall layer and the bridge. To do this I decided that I would need to create a stronger contrast between the two, so I decided to make it so the cave wall is darker and as some actual shadows on it. I played around with gradients in flash to get this effect;
Next up I played around a lot with the "Path" part of my background, generally I felt it lacking detail, never mind it contrasting with the cavewall. It's hard to make things look detailed in flash without spending an immense amount of time and effort, so I went with some big, general things to make it look better than it did already.
I decided to put in a hard blue gradient at the "Top" part of the path so it stands out more against the cave wall, I also added some highlights to the path to make it look a little more like the path is wet. I'll probably come back to this in the future because at the moment I'm not extremely happy with this.
The other thing I did was add some animation to the stalactites and the stalagmites I made it look like they are a little wet and water is running down the stalactites and dripping down to create the stalagmites.
The water drips down from these stalactites and there is a watery animation on the stalagmites to accompany this one.
This is the look of it so far. I'm just gonna touch up the sea today I think, and maybe change around some of the stuff on the "Path" later.
I've put off the actionscript part of this for now because unfortunately I haven't been able to come in all week because I have been sick for ages now, but I'm thinking tomorrow I'll get something done about that.




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